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| An easy way to start adventuring. |
Here's a quick tale from THW Distant Shores. Turk a lone adventurer is seeking a job, but also needs to recruit some help. The local tavern is the most logical place. Of the 3 people he approaches only one is interested, Gordon, a Caravan Leader with swordsman skills. Nigel the Healer indicates he has job for Turk and Gordon. However to make sure the job is done right, he must also go along. What's the job? Find treasure in a dungeon.
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| The tavern is crowded today. |
The three wandered out into the wilderness and encounter two trolls. Not a good situation. The trolls attacked first. Unfortunately, in the first round of melee, Gordon becomes Obviously Dead. Turk and Nigel fight the second troll and it becomes Out of the Fight. At the end of the first round the leader troll retreats back into the woods.
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| Two trolls appear out of the woods! |
The dungeon is located near the border of Sortium. A small patrol of Sortium soldiers appeared and quickly disappeared into the swamps. Since Turk and Nigel have a Black Moon alignment, they can never be friends with anybody from Sortium who are Red Sun. The patrol will most likely report their presence.
This time a larger group of Sortium soldiers appear and do not hesitate to attack. Nigel goes down Out of the Fight. Turk must use his Star Power twice to stay in the battle. Eventually all four soldiers are Out of the Fight or flee. Turk retrieves Nigel.
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| Soldiers from Sortium attack! |
Turk and Nigel enter the dungeon. The third room is a store room with a Wererat! Outnumbering the Wererat, it decides to flee.
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| A surprised Wererat! |
Going down the dungeon one more level, Turk and Nigel encounter more Wererats. These must be minions of the Big Bad.
Turk and Nigel enter the 8th room of the dungeon. It's the treasure room! The Big Bad Wererat and one of his minions are protecting his treasure. Turk and Nigel attack Big Bad first. Unfortunately Nigel becomes Obviously Dead. Turk finishes off the Big Bad. Seeing his leader is Obviously Dead, the minion flees the room.
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| The treasure room with the Big Bad and one of his minions. |
Turk checks for treasure and it's 7 Increasing d6, which is equal to the total of enemy Rep defeated in the room. No magic is found on the Big Bad or in the treasure. Unfortunately, since Nigel is Obviously Dead there is no payment.
Turk subtracts any Decreasing d6 which leaves 8 Increasing d6 to roll which results in two "6" rolled, a one point increase in Rep.
Turk also gains 2 Fame and Fortune Points for achieving the objective.

















